Traits
Multiple Tails [SC] (Uncommon)
Two or more separate tails.
This trait is a modifier and requires a base tail trait to use.
Split Tail [SC] (Uncommon)
A tail that splits somewhere along the length of it.
This trait is a modifier and requires a base tail trait to use.
Shrimp Tail [GUP] (Uncommon)
A segmented tail like that of a shrimp.
Seahorse Tail [GUP] (Uncommon)
A thick, curled tail like that of a seahorse.
Lion Tail [SDC] (Uncommon)
A tufted tail resembling that of a lion. Must be entirely made of soda and have a tuft of foam.
Bobbed Tail [SDC] (Uncommon)
A short, stubby tail. Must be entirely made of soda and have foam at the tip.
Curled Tail [SDC] (Uncommon)
A tail that curls towards the body. Must be entirely made of soda and have foam at the tip.
Shark Tail [GUP] (Uncommon)
A tail with pointed fins like that of a shark.
Twister Tail [CRC] (Uncommon)
A curly tail forming a spiral in the center. Must be entirely made of sky with cloud shapes at the tip.
Multiple Tails [CRC] (Uncommon)
Two or more separate tails.
This trait is a modifier and requires a base tail trait to use.
Split Tail [CRC] (Uncommon)
A tail that splits somewhere along the length of it.
This trait is a modifier and requires a base tail trait to use.
Tadpole Tail [GUP] (Uncommon)
A tail with a membrane like that of a tadpole.
Cat Tail [SC] (Uncommon)
A tail resembling that of a cat. Must be entirely made of spacedust.
Curled Tail [CF] (Uncommon)
A tail that curls towards the body. May consist of both clay and fur.
Split Tail [CF] (Uncommon)
A tail that splits somewhere along the length of it.
This trait is a modifier and requires a base tail trait to use.
Rodent Tail [CF] (Uncommon)
A long and thin tail, resembling that of a rodent. May consist of both clay and fur.
Mole Paws [CF] (Uncommon)
Wide, shovel-like paws with large claws.
Unique Shapes [SC] (Uncommon)
A single non-standard shape in the spacedust in place of stars.